Post by HearMeRoar on Jul 3, 2008 23:19:42 GMT
As promised, the list of acheivements for the 3.S rules Achievements Supplement. [See this thread for details]
The idea is that experience rewards are given for fulfilling certain criteria. This accomplishes a mix of encouraging the player to try new things and it keeps the game interesting.
A player may only receive each acheivement once and certain achievement types will be made optional, even if the DM has ruled to include this supplement (mostly the comedic ones)
As we begin to list them they'll be seperated in to several sections (or allocated with types, depending on which is easier).
This will reflect the seriousness of the achievement (comedic or serious), the difficulty, whether it is a secret or not, the type of ahcievements (roleplay or combat), and others as we think of them.
Submit them as you come up with them and I'll update the list as we go.
Group Notations: -
{B} Beginner - Achievements designed for beginners
{C} Combat - Achievements gained through combat.
{R} Roleplay - Gained through roleplay.
{M} Magic - Achieved by Primary Magic Users Only (E.G Wizards + Sorcerers.)
{W} Weapon-Users - Achievable by Martial characters (E.G Fighters Etc.)
{C} Comical - Events which make the game funnier or more interesting.
---
Parry an close combat attack with a Shield or Sword - 100 exp. {B}{C}{W}
Deflect a projectile with Shield or Sword - 150 exp. {B}{C}{W}
Complete an Encounter without resorting to violence. - 200 exp {B}
Complete an Encounter without using your magic. -200 exp {C}{M}
Defeat 2 enemies in one round using the Cleave feat. - 150 exp {C}{W}
Perform 20 Critical hits. - 100 exp {C}
The idea is that experience rewards are given for fulfilling certain criteria. This accomplishes a mix of encouraging the player to try new things and it keeps the game interesting.
A player may only receive each acheivement once and certain achievement types will be made optional, even if the DM has ruled to include this supplement (mostly the comedic ones)
As we begin to list them they'll be seperated in to several sections (or allocated with types, depending on which is easier).
This will reflect the seriousness of the achievement (comedic or serious), the difficulty, whether it is a secret or not, the type of ahcievements (roleplay or combat), and others as we think of them.
Submit them as you come up with them and I'll update the list as we go.
Group Notations: -
{B} Beginner - Achievements designed for beginners
{C} Combat - Achievements gained through combat.
{R} Roleplay - Gained through roleplay.
{M} Magic - Achieved by Primary Magic Users Only (E.G Wizards + Sorcerers.)
{W} Weapon-Users - Achievable by Martial characters (E.G Fighters Etc.)
{C} Comical - Events which make the game funnier or more interesting.
---
Parry an close combat attack with a Shield or Sword - 100 exp. {B}{C}{W}
Deflect a projectile with Shield or Sword - 150 exp. {B}{C}{W}
Complete an Encounter without resorting to violence. - 200 exp {B}
Complete an Encounter without using your magic. -200 exp {C}{M}
Defeat 2 enemies in one round using the Cleave feat. - 150 exp {C}{W}
Perform 20 Critical hits. - 100 exp {C}